
đź‘‹!
I’m Gergely (Greg) Gombos, a software engineer from Budapest, Hungary.
This blog is the place where I’ll post about my software development journey.
Who?
I primarily define myself as a product-minded engineer. Today’s world is full of opportunities… and problems to solve!
- Graduated: Mechatronics Engineer MSc major
- Worked for several companies before starting an IT career…
- Designed machines for food factories
- Was an intern at ABB USA, simulating electrical transmission networks
- Worked at a wind turbine startup, designing control systems & simulations
- Founded a board game company, helped 3 Kickstarter projects get funded
- Started working as a software engineer a few years ago
- Labcup, a lab management startup
- Full-stack engineer at Logmein
- Senior engineer, then squad lead at Process Street
Hobbies: martial arts, uni-, bi- and motorcycling, scouting.
Why?
I found my passion as a software engineer. It’s not entirely new for me – part of me has always wanted to be a programmer. I always loved learning new ways of solving problems.
Whatever the problem or product vision is, I analyze the situation, compare solutions and outcomes, develop a roadmap to the end goal and coordinate my own and/or my team’s efforts.
My clients enjoy my ability to ask the right questions at the right time, my attention for details and the constant focus on delivering tangible solutions.
I am continuously striving to be more collaborative, inspiring, and proactive. I personally dislike wasted or unfruitful work and believe in the power of leading through example.
Programming stuff
Coursera courses
Programming Languages, University of Washington
- Part A – Functional programming, Standard ML
- Part B – Functional & macro programming, writing a simple interpreter in Racket
- Part C – OOP in Ruby, FP vs OOP comparison
Algorithms & Data structures specialization, University of California San Diego & National Research University Higher School of Economics
- Algorithmic Toolbox – big O notation, stress testing, greedy, divide & conquer algorithms, dynamic programming
- Data Structures – lists, amortized analysis, priority queues, disjoint sets, hash tables, binary search trees, splay trees, AVL trees
- Algorithms on Graphs – depth-first search, breadth-first search, topological sorting, Dijkstra algorithm, A*, contraction hierarchies
- Algorithms on Strings – Burrows-Wheeler transform, suffix trees, suffix arrays, Knuth–Morris–Pratt algorithm
- Advanced Algorithms & Complexity – network flows, P&NP problems, SAT solvers, linear programming, streaming algorithms
- Genome Assembly Programming Challenge – creating a genome assembler: assembling a bacteriophage DNA genome from error-prone reads using overlap graphs and De Bruijn graphs (ugh…)